Sims 4 has a lot of worlds and a lot of neighborhoods to explore! I’ve already explored the Sim 4 Worlds with you but let’s go deeper into the many, many neighborhoods that make up one of the best games in our world!
Neighborhood 1: Foundry Cove
The first neighborhood located in Willow Creek sports 5 lots: Bargen Bend, Streamlet Single, Crick Cabana, Daisy Hovel, and Garden Essence, which are all residential.
Foundry Cove is nestled inside a channel and has three fishing spots. Sims has plenty of places to look for frogs.
Sims who want to improve their Gardening Skill but don’t have the space for their own garden can borrow the community lot at Garden Essence.
Hidden Lot Location
The Sylvan tree, located between Daisy Hovel and Crick Cabana, looks unique. Sims can talk to this tree. When they do this, the side of the tree will open for you to explore. Going inside this tree will take you to Sylvan Glade, Willow Creeks hidden lot.
Neighborhood 2: Courtyard Lane
The second neighborhood located in Willow Creek sports 5 lots: Potters Splay, Brook Bungalow, Riverside Roost, Pique Hearth, and Rindle Rose, which are all residential.
Perfect for fishers, Courtyard Lane has 7 fishing spots, mostly filled with common fish.
Courtyard Land Park is located behind Pique Hearth. Sims who explore this park could find gems, fossils, and elements.
Neighborhood 3: Pendula View
The third neighborhood located in Willow Creek sports 4 lots: Hallow Slough, Umbrage Manor, Parkshore, and Ophelia Villa, which are all residential. The houses in this neighborhood look very different from the rest of Willow Creek, which sets them apart.
There are plenty of great amenities for your Sim to enjoy, including the neighborhood park, where Sims can have a picnic and children can play.
At the community garden, Sims can nurture and cultivate existing plants or plant seeds and watch them grow.
Pendula View has one pond available for fishing beside the picnic area with tables and a grill.
Neighborhood 4: Sage Estates
The fourth neighborhood located in Willow Creek sports only 2 lots: Oakenstead and Cypress Terrace, which are both residential.
Sage Estates doesn’t have much to offer Sims other than 2 large houses and a beautiful shoreline, but that may be enough for some Sims. There are no amenities except for 1 fishing spot. You can catch frogs and dig up rocks around the fishing spot.
Neighborhood 5: Crawdad Quarter
The fifth neighborhood located in Willow Creek has 4 lots facing the shoreline: The Municipal Muses Museum, The Blue Velvet Nightclub, Mover & Shakers Gym, and Willow Creek Archive Library, which are all businesses.
Crawdad Quarter is the place your Sims will shop if they live in Willow Creek. Sims can also get jobs at these locations. Sims can jog at this location, collect things, and fish at two locations that spawn uncommon fish.
The Municipal Muses Museum
Contains art Sims can admire and view. Sims working on their painting skills or starting in the Painting Career can work on their skills here. You can also take Sims on dates at the Museum.
The Bed Velvet Nightclub
Allows Sims to up their mixology skill and piano skills (for entertainers). This nightclub has a complete bar that adult Sims can interact with a buy menu items.
Movers & Shakers Gym
The gym is full of fitness equipment the Sim can use to up their fitness level. Movers & Shakers also has a complete bathroom and a shower, so you can freshen up before you go.
Willow Creek Archive Library
On the lower level, Sims can read books that will up multiple skill levels.
Neighborhood 6: Magnolia Blossom Park
The sixth and final neighborhood (other than the secret location) located in Willow Creek is a large, beautiful park called Magnolia Blossom Park located in the center of Willow Creek.
Sims can socialize, have fun with other Sims, and work on their hobbies or skills. Collectors can examine and collect rocks and plants, while fishers with a high fishing skill could catch the Anglerfish, if they’re lucky.
Children who come to the park will have unique actions, like playing on the playset, using the monkey bars, and playing chess. There are restrooms, picnic areas, and plenty of spots to fish.
Secret Neighborhood: Sylvan Glade
After going through the Sylvian tree at Foundation Cove, the Sim will appear in Sylvan Glade, a secret location.
Level 7 Wellness Meditation
Sims that are level 7 in wellness can teleport here while meditating if they have already visited the area.
Sims have the protection to catch rarer fish, like the Tilapia, Exotic Goldfish (in Spa Day pack), the Anglerfish, Bonefish, the Gummie Guppie, Rainbow Fish, and Treefish.
You could also stumble upon rare frogs, a pear tree, lily, snapdragons, cherry trees, strawberries, basil and mushrooms.
Sylvan Glad is always in twilight, so vampires can visit this location.
Neighborhood 1: Bedrock Strait
The first neighborhood located in Oasis Springs sports 5 lots: Sandtrap Flat, Nookstone, Pebble Burrow, Slipshod Mesquite, and Agave Abode, which are all residential.
Sims don’t have much to do in this desert wasteland, but you can fish at four spots, find frogs, use a tiny community garden with only three planters.
Fruit Stand (Sims 4 Seasons)
You can buy from a fruit stand at this location once you install Sims 4 Seasons.
Neighborhood 2: Parched Prospect
The second neighborhood located in Oasis Springs sports 5 lots: Vista Quarry, Raffia Quinta, Dusty Turf, Springscape and Cacti House which are all residential.
With no barbeques and fishing spots, there isn’t much to do. However, there is a community park nearby with a picnic table.
Neighborhood 3: Skyward Palms
The third neighborhood located in Oasis Springs sports 4 lots: Granda Place, Arid Ridge, Sultry Springside, and Rio Verde, which are all residential. Skyward Palms is the second most expensive neighborhood in Oasis Springs.
There are two fishing spots off the two lakes beside the homes. The fountain rests in the middle square of the four houses on the other side of the road.
Sims can find collectables around Skyward Plains, including fossils.
Neighborhood 4: Acquisition Butte
The fourth neighborhood located in Oasis Springs has only 2 lots: Affluista Mansion and Yuma Heights, which are both residential. Acquisiton Butte is the most expensive neighborhood in Oasis Springs.
In Acquisition Butte, Sims can harvest plants in the surrounding area.
Hidden Lot Location
The Forgotten Grotto location is the left of the Affluista Mansion property, or the closest area to the mountains. You will see an abandoned mine you can enter.
Neighborhood 5: Mirage Canyon
The fifth neighborhood located in Oasis Springs has 4 lots facing the shoreline: The Futures Past, The Solar Flare, Burners & Builders, and Rattlesnake Juice, which are all businesses.
Mirage Canyon contains 3 fishing spots that all have uncommon fish, a playground with a fountain, monkey bars and a playscape, chairs and tables. Barbeques are scattered around the neighborhood, and there multiple things to collect.
The Futures Past
A three-story museum with a bar, bathroom, and painting. Sims can up their painting skill with the easel.
The Solar Flare
A high-end lounge that Sims can drink and order food at. A violin, guitar, and microphone are available to boost entertainers. The Solar Flare has bathrooms and a lot of seating.
Burners & Builders
The gym has exercise equipment that Sims can use to up their fitness level. Has a bathroom with showers and toilets.
A bar with a TV and a restaurant where Sims can order food and drinks.
Neighborhood 6: Desert Bloom Park
The sixth and final neighborhood located in Oasis Springs is a great park called Desert Bloom Park located in the center of Oasis Springs.
Sims can socialize, have fun with other Sims, and work on their hobbies or skills. Collectors can examine and collect rocks and plants, while fishers can have fun at the fishing spots.
Children you come to the park will have unique actions, like playing on the playset, using the monkey bars, and playing chess. There are restrooms, picnic areas, and plenty of spots to fish.
Hidden Lot Location
The Forgotten Grotto location is also located in this lot. You need a 10 handiness skill to break into the mine. If you have the skill follow the road down the hill until you find a bathroom stall.
You should see an entrance at the side of the mountain; if you don’t, keep going straight past the part until you see it.
Secret Neighborhood: Forgotten Grotto
After going through the mine in Acquisition Butte or Desert Bloom Park, the Sim will appear in Forgotten Grotto, a secret location.
When you enter the secret area, an adventure will begin. Choose the options “Take the Wide Path,” then “Climb the Ladder,” then “Step onto the Ledge.” Once you complete this adventure, you can go back through the cave at any time.
Level 7 Wellness Meditation
Sims that are level 7 in wellness can teleport here while meditating if they have already visited the area.
Sims have the protection to catch rarer fish, like the Batfish, which only appears in this location.
You could also stumble upon rare frogs, onions, lily, sage, mushrooms, and potatoes.
Sims can use a wooden toilet inside the Grotto.
Forgotten Grotto is always in the dark, only vampires can visit this location.
Neighborhood 1: Bridgeview
The first neighborhood located in Newcrest sports 5 lots: Fern Park, Beech Byway, Midtown Meadows, Oak Alcove, and Comfy Cubby, which are all residential.
Beside this district is a channel with a park that contains picnic tables, monkey bars, and food stalls. You can fish in the canal beside the park.
Neighborhood 2: Llama Lagoon
The second neighborhood located in Newcrest sports 5 lots: Twin Oracle Point, Avarice Acres, Rippling Flats, Tranquil Crescent and Asphalt Abodes, which are all residential.
Not much to see.
Neighborhood 3: Ridgeline Drive
The third and final neighborhood located in Newcrest sports 5 lots: Sandy Run, Cookout Lookout, Civic Cliffs, Hillside Highlands, and Optimist’s Outlook, which are all residential.
Sims can play behind the houses.
Special Neighborhood 1: Civic Center
In the Get to Work Expansion, the Police and Doctor careers are sent to the Civic Center neighborhood to complete their daily work tasks. It can’t be visited by the map but can become accessible if your Yes starts the Police or Doctor career, or is pregnant.
Where Sims start a career in law enforcement. The Police Station is a multi-story building with a gym, kitchen, office, inspector’s room, bathroom and showers.
Willow Creek Hospital
Where Sims start a career as a doctor. The Hospital is a one-story building with a reception, cafeteria, and surgery room. The hospital does have a second floor, but it’s empty.
Special Neighborhood 2: Scientist Neighborhood
In the Get to Work Expansion, the Scientist career takes place in the Scientist Neighborhood. It can’t be visited by the map and is only accessible to scientist Sims during work hours.
Despite the fact this area is mostly inaccessible, it does contain fossils, crystals, a picnic area and an oasis fishing spot. NPCs will visit this spot as tourists.
A giant three-story building that contains a kitchen, gym, and bathroom. A large telescope located on the roof is accessible, and the chemical analyzers and invention constructor can be used to rank up via “breakthroughs.”
Special Neighborhood 3: Sixam
Fans of the series will recognize Sixam, an often used anagram of Maxis. In the Sims 4, it’s a hidden lot that leads to another planet.
The Sixam secret lot is inaccessible to all Sims unless they’re a Scientist and upgrade the Electroflux Wormhole Generator, which can’t be purchased without cheats.
Sims players will need to use the Invention Constructor located in the FutureSims Labs to create an Electroflux Wormhole Generator, which requires 2x uncommon crystals, 2x uncommon metals, and 2x of any other element.
When upgraded and used to calibrate, conduct tests in an alien environment, or contact alien lifeforms, Sims can walk through the generator. Sims can also upgrade a rocket ship to travel directly to the planet instead of arriving through a wormhole.
Level 7 Wellness Meditation
Sims that are level 7 in wellness can teleport here while meditating if they have already visited the area.
Sims can harvest three unique flora, two new metals and crystals, and geodes that are exclusive to the planet.
Aliens are found on Sixam, which can abduct the player and impregnate male Sims. There’s a small likelihood that an Alien could invite Sims to Sixam and throw a party for them.
Sixam is always dark, only vampires can visit this location.
Sims can’t use their phone on Sixam.
Neighborhood 1: Olde Platz
The first neighborhood located in Windenburg has 2 uninhabited residential lots, Proprietor’s Square and Havisham House, and 2 inhabited housing lots, Factory One and Waterlock Redoubt.
The other 4 lots are businesses: Quad Manor, The Narwhal Arms, South Square Coffee, and Old Quarter Inn. There are 8 lots in total.
Olde Platz is a large neighborhood featuring multiple fishing locations, and a life-size chess set along with small chess tables. There is a park with a fountain and seating West of the library.
A two-story library where Sims can read and play with smart tablets.
The Narwhal Arms
A low-scale nightclub and the meeting place of Parithaus. Features a bar, DJ booth, and two bathrooms
South Square Coffee
Small cafe and club with a lot of seating.
Old Quarter Inn
Two-story bar with a dartboard, foosball table, television, bathrooms, terrace, and fireplace.
Hidden Lot Location
The Ancient Ruins location is found next to Proprietor’s Square behind a large gate.
Neighborhood 2: Lykke Center
The second neighborhood located in Windenburg has 5 community lots: Bathe de Rill, Hare Square, Hare and Hedgehog, Harbor Quarter Gym, and Discotheque Pan Europa.
Lykke Center has many public toilets and benches around the waterfront area. When your Sim looks out towards the South-West, they can see waterfalls and the big city.
Bathe de Rill
A community pool with a bar, toilets, and showers. The Renegades and Paragons hang out here.
A park that features public restrooms, playsets, chess tables, and planter boxes. The Garden Gnomes and the League of Adventurers hold bases here.
Hare and Hedgehog
Small, casual cafe and hangout space.
Harbor Quarter Gym
Two-story gym with weight machines, treadmills, and punching bags. It contains an indoor pool, lockers, showers, toilets, and a bar—also the Powerhouse club location.
Discothèque Pan Europa
A large bar with DJ booth. The Spin Masters are found here.
Neighborhood 3: Windslar
The third neighborhood located in Windenburg has the only empty lot in Windslar: The Summer Home.
This neighborhood also contains four home lots, Coorinberg Cottage, Cottage Am See, Dresden House and Rustic Residence, which is uninhabited. The last, the Shrieking Llama, is a bar. There are a total of 6 lots.
An open neighborhood that has many lakes, fishing spots, picnic tables, grills, benches, and a bonfire.
A small bar with a restaurant, a private club room for The Good Timers, and bathrooms.
Neighborhood 4: The Crumbling Isle
The fourth and final neighborhood located in Windenburg is a private island close to The Bluffs. There are no roads, but there are 5 home lots: The Lighthouse, Pier Palace (Uninhabited), Dock Den, Mid-NoWhere (Empty Lot), and Von-Windenburg Estate.
There isn’t much to see on this private island, but there are beaches, benches, and fishing spots.
Hidden Lot Location
The Bluffs location is in a shrub beside the Von-Windenburg Estate.
Special Neighborhood 1: Von Haunt Estate
The Von Haunt Estate can be accessed from the map. It’s a completely interactable environment and museum that expects the player to read plaques about the history of the mansion.
Players can visit the hedge maze, get a great view of the mountains, and see the small wilderness area from the gardens. Sims can speak to ghosts, which were the previous owners of the estate.
Special Neighborhood 2: Ancient Ruins
Located beside Olde Platz, the Ancient Ruins is a small area that Sims can interact with and explore. It’s another location where parties can be held. Sims can hangout by the bonfire, WooHoo in the bushes, and examine the ruins. The Ancient Ruins can be accessed directly from the world map.
Special Neighborhood 3: The Bluffs
The final secret neighborhood has one purchasable lot called the Island Bluff and features bushes for WooHooing, a bonfire, a pool, and sea monsters. Sims can hosts parties here, which always include a bar, bartender, and DJ booth. The Bluffs can be accessed from the world map.
Neighborhood 1: Sable Square
The first neighborhood located in Brindleton Bay has 3 residential lots: It’s A Good House, Domus Familiaris, and Sporting Space, an empty lot. The last 2 lots contain Pupperstone Park and Brindleton Pawspital, the vet clinic.
Sable Square is a neighborhood with a lot of space and is close to the large Cat and Dog monument. Pets can climb up this monument, while humans chow down the many food stalls. There are toilet stalls, picnic tables, an open view of farmland, and fishing spots on the river and ocean.
A pet park with a playset and an agility course for dogs. This park also has a toilet stall, chess tables, grills, and tables.
A vet clinic with bathrooms, a food bowl, pet toys, an aquarium, a vet podium, and seating. There are three exam rooms, one of which is for surgery only. All Sims can access the pet, regardless if they’re a part of the Vet career.
Neighborhood 2: Whiskerman’s Wharf
The second neighborhood located in Brindleton Bay has 3 residential lots: Catscratch Cottage, Ragdoll Refurb, and Tail’s End, an empty lot. The last 2 lots contain Club Calico and Salty Paws Saloon, a lounge and bar.
Whiskerman’s Wharf is directly on the waterfront and has an active pier full of fishing, picnic tables, and food stalls, along with cats can play with boxes. The pier also features a play gym. A boat can take Sims to Deadgrass Isle.
A lounge with a wedding arch, outdoor pool, and bar. Inside, the lounge has a microphone, piano, seating, and bathrooms.
Salty Paws Saloon
A two-floored bar with barbecues and a bathroom. This bar is considered extremely cat-friendly.
Neighborhood 3: Cavalier Cove
The third neighborhood located in Brindleton Bay has 5 residential lots: Chateau Frize, Bedlington Boathouse, Hound’s Head, Dachshund’s Creek, and Hindquarter Hideaway.
Cavalier Cove contains a big beach, grills, picnic tables, walkways, a boat to Deadgrass Isle, multiple fishing sports, and bushes. Underneath the bridge leading to the highway in Hindquarter Hideaway, which has a pond and fishing.
Neighborhood 4: Deadgrass Isle
The fourth and final neighborhood located in Brindleton Bay has 1 commercial lot: Deadgrass Discoveries, a museum.
The remote island of Deadgrass Isle contains a lighthouse and a cemetery for pets. At the lighthouse, Sims will feel positive after looking at the view. At the cemetery, Sims can see ghosts walking around.
A museum with paintings and history about the shipwreck that happens on Deadgrass Isle years prior. Players will find a kitchen, office, easel, bathrooms, and a watchtower.
Neighborhood 1: Puerto Llamante Marketplace
The first neighborhood located in Selvadorada has 2 rental lots, Hillview Hideaway and Selvadorada Villa, and 2 commercial lots, Alam Museum of Archeology and Cantina “El Árbol del Jaguar.”
Puerto Llamante Marketplace is the cultural hub of Selvadorada and contains an open marketplace where Sims can eat local food and buy adventuring gear
An accommodation lot with 1 bedroom and 1 bathroom. It has a kitchen, living room, and a patio. Has Sunny Aspects and Creepy Crawlies.
An accommodation lot with 3 bedrooms and 3 bathrooms. It has a kitchen, living room, a study, and an outdoor fountain. Has Bracing Breezes.
Alam Museum of Archeology
A museum that has multiple Omiscan relics on display. Sims can examine the Selvadoradian decorations to fill their notebooks. Contains a bathroom and seating.
Cantina “El Árbol del Jaguar”
A bar with local food and drinks. Directly in front of the Cantina is the market, which sells adventure gear. Sims can use a statue to remove curses or speak to a vendor to learn Selvadoradian recipes.
Neighborhood 2: Belomisia Jungle
The second and final neighborhood located in Selvadorada has 2 rental lots, Jungle Bungalow and Belomisia Field Station, and 1 commercial lot Belomisia Trailhead, a national park.
Belomisia Jungle is directly beside the Jungle District, which is where Sims can start exploring to find new lots. Players can enter into the jungle via two mystery gateways.
An accommodation lot with 2 bedrooms (sleeps 4) and 2 bathrooms. It has a kitchen, living room, and a pool. Has Romantic Aura and Peace and Quiet.
Belomisia Field Station
An accommodations lot with 8 bedrooms, and 2 bathrooms. It has everything a large family could need, including a large front porch. Has Natural Light.
A national park with a picnic table and grill. The Trailhead is directly beside the jungle entrance and has a shower and public bathroom.
Secret Neighborhood 1: Jungle District
The Jungle District is a unique secret area that can only be accessed through exploring. Sims must go through multiple adventures and progress through each path using chance cards.
Some areas are sectioned off and can’t be explored immediately, only players have to make multiple trips to see everything.
Most of the Jungle District map contains Omiscan ruins. It can be difficult to take care of your Sim’s needs while in the bush, but there are various toilets, fishing sports, and trees along the way. Be sure to pack ahead of time.
Sims can find a hidden gateway behind the trees which will contain the Plane Crash Site. As soon as you enter the area, you’ll see the Natural Toilet Brush, some Omiscan bads, the waterfall, and a broken dam. There are multiple dig sites and treasure chests.
Accessible from Area 1, Area 2 has five gateways, Omiscan Ruins, the Tree of Emotions (Special Berries), and multiple dig sites and treasure chests.
Players can go through a gateway to find the always accessible Omiscan Royal Baths (natural pool and dig site) and Omiscan Gardens (Salvadorian plants and a treasure chest). The Lagoon and Island, which aren’t always accessible, have special fish and treasure chests.
Always accessible from Area 2, Omiscan Temple has multiple rooms filled with traps, puzzles, dig sites, and treasure chests. The Grand Treasure is located at the end of the temple. If you’re lucky, you may find a skeleton inside!
Neighborhood 1: Mirage Park
The first neighborhood located in Del Sol Valley has only 3, low-cost lots: Vacuous Green, Inner Circle, and Upland Place, which are all residential.
At the end of the dead-end road is a playground with a jungle gym, monkey bars, barbecue grill, benches, public toilets, and garbage bins.
If Seasons is installed, a water balloon bucket can be found in the park, and the playground equipment will stay in the shade thanks to the Vita Sail Shades.
Neighborhood 2: The Pinnacles
The second neighborhood located in Del Sol Valley has 3 medium-priced lots: Chateau Peak, The Ward Den, and Bailey-Moon Manor, which are all residential.
The Pinnacles has a few amenities, the solitude and wealth are the focus of the neighborhood.
Neighborhood 3: Starlight Boulevard
The third and final neighborhood located in Del Sol Valley has 5 lots facing the open cityscape: Orchid A Go Go, Pectoral Fitness, Plumbob Pictures Museum, Studio PBP, and Ward Park, which are all businesses.
Del Sol Valley contains the most exclusive nightclubs and shopping around but doesn’t have any extra amenities to add.
Orchid A GO GO
A lounge with a second-floor VIP area only accessible to celebrities. The first floor is open to the public and includes a jukebox, bar, microphone, television, and bathroom.
A gym with multiple locker rooms, reception desk, pool, yoga room, exercise equipment, and an office.
Plumbob Pictures Museum
A museum that features stage props and movie posters. Sims can use easels or the bathroom on both floors.
A celebrity-only lounge with multiple bathrooms, a fountain, and a bar. If you are a celebrity, you can be invited to this location for the Starlight Accolades Awards.
The national park with a grill, water feature, trash cans, and picnic tables.
Special Neighborhood 1: Plumbob Pictures
In the Get Famous Expansion, the Actor career takes place at Plumbob Pictures. It can’t be visited by the map and is only accessible to actor Sims during work hours.
The Studio will change based on what movies or televisions shows are being filmed that day. Inside the Studio are multiple props, cameras, chairs, a snack table, mirrors, and microphones.
A styling station is available in another room inside the Studio, which staffs a stylist who will change a Sims hair and makeup. A dressing room and two bathrooms are also included.
Neighborhood 1: StrangerVille Plaza
The first neighborhood located in StrangerVille has 4 residential lots, Carpophagous Corner, Slip 42, Old Penelope, and Riverside Grove and 2 commercial lots, 8 Bells, and StrangerVille Information Center.
The StrangerVille main strip doesn’t have much to write home about other than the windmill and water tower.
A bar with a jukebox, seating, a single bathroom, and a bar. The bartender will tell your Sims bizarre stories.
StrangerVille Information Center
A library with an extensive archive of StrangerVille activities. Sims can speak to scientists to discuss the strange phenomena happening in the town.
Neighborhood 2: Shady Acres
The second and final neighborhood located in StrangerVille has 5 residential lots: Cliff Side Crest (Empty), Creek Corner Cove (Empty), Plateau Place, Dream Weaver Way, and StrangerVille Overlook.
Shady Acres is a gated community that contains an oasis filled with fish. There are benches, trees, and a quaint mountainous plateau.
Special Neighborhood 1: The ██████/Secret Lab
The special lot called The ██████ Lab or Secret Lab is where most of the StrangerVille story takes place. It’s a mysterious place that’s initially empty but fills up over time as the story progresses.
The ██████ Lab
The Lab is separated into four areas, which unlock throughout the story. Each time a player unlocks a story beat, the player can travel further underground. The final floor has upturned furniture and bricked computers.
Neighborhood 1: Mua Pel’am
The first neighborhood located in Sulani has 3 residential lots, Admiral’s Wreckage, Caldera Camp, and Key Point.
This Sulani island is mostly uninhabited due to the active volcano, which can erupt in the game. Sims can catch fire when touching volcanic rocks or be crushed by them and die. The waterfall can be used to catch frogs, shower, and WooHoo.
Neighborhood 2: Ohan’ali Town
The second neighborhood located in Sulani has 4 residential lots, Kin-Ship, Chieftain’s Villa, Lagoon Look, and Tangled Flat, and two community lots, The Sand Bar and Ohan’ali Beach.
This Sulani island is the most inhabited and contains most of the Words amenities. Sims can fish at a small fishing camp and rent boats or equipment at the marketplace.
The Sand Bar
An open-air bar that has a bar, a bathroom, and ample seating.
A beach with a lot of fresh fish and boats.
Neighborhood 3: Lani St. Taz
The third and final neighborhood located in Sulani has 4 residential lots, Reef Finery, Journey’s End, Pier Perfection, and Sapphire Shores (Empty), and one community lot, Sand Simoleon Beach.
This Sulani island is considered an idyllic paradise. Sims can explore sandy beaches and calm waters by snorkeling, swimming, or fishing.
Sand Simoleon Beach
A relaxing beach surrounded by tranquil waters.
Secret Neighborhood: The Magic Realm
After going through the waterfall, your Sims will appear in the Magic Realm. The neighborhood includes a few partially destroyed towns on top of floating rocks. The Magic Realm exists in a dark void and has unique weather options (Mystical Clouds) and day and night cycle.
Players are taken to Magic HQ upon arrival and are introduced to three spellcaster sages: Simeon Silversweater (Practical Magic), L. Faba (Mischief Magic), and Morgyn Ember (Untamed Magic). Sims can become a spellcaster by entering a sages classroom.
Besides the school, players can explore the kitchen, study, bathroom, and library and use the caldrons or drink at the bar.
There are four main islands within The Magic Realm. One includes Magic HQ, but Casters Alley, the Dueling Grounds, and the Gardens all exist on their own island.
An island that has three vendor stalls that sell familiar, spell tomes, wands, brooms, potion ingredients, and crystals.
An island that provides ample space for dueling other Sims.
Gardens (Collection Island)
An island containing a nonfunctioning greenhouse and ample resources.
Sims have the protection to harvest valerian plants and mandrakes, which are needed in potions and alchemy.
Neighborhood 1: University of Britechester
The first neighborhood located in Britechester has 3 dorm lots, Drake Hall, Darkwing House and Wyvern Hall, and 1 communal lot, Darby’s Den.
The University of Britechester offers degrees in Language and Literature, History, Fine Art, Drama, Culinary Arts, Communications, and Art History. Each degree offers its own base and bonus skills, and some degrees will allow your Sims to advance further in their careers.
Within the University, Sims can access the Stadium to see games and play sports, go to the Lecture Hall for class, and examine the UBrite Statue to learn more about Britechester. Sims can visit the park or wish at the river.
The UBrite Commons named after Darby the Dragon, Britechester’s mascot. Amenities include a microphone, podium debate, library, bathrooms, a fireplace, and cafeteria.
Contains 2 bedrooms and bathrooms. It’s a cozy campus that resembles low-moderate cost student housing.
Contains 5 bedrooms and 3 bathrooms. Drake Hall has the best view of the campus from its balcony and resembles moderate-high-cost student housing.
Contains 5 bedrooms and 3 bathrooms and is occupied by the Best of Friends. It’s the best dorm on campus and resembles high-cost student housing.
Neighborhood 2: Foxbury Institute
The second neighborhood located in Britechester has 3 bedrooms, Maritime Manor, Tidal Tower, and Briny Tower, and 1 communal lot, Larry’s Lagoon.
Foxbury Institute offers degrees in Villainy, Psychology, Physics, Economics, Computer Science, and Biology. Each degree offers it’s own base and bonus skills, and some degrees will allow your Sims to advance further in their careers.
Within the University, Sims can access the Stadium to see games and play sports, go to the Lecture Hall for class, and examine the Foxbury Statue to learn more about Foxbury.
The Foxbury Commons named after Larry the Lobster, Foxbury’s mascot. The student will be able to locate two bathrooms, the ping-pong table, the cafeteria, the computer area, and two robotics workstations.
Contains 3 bedrooms and 2 bathrooms. It offers a homey living style and looks like low-moderate cost student housing.
Contains 4 bedrooms and 1 bathroom. The top floor has a balcony with an incredible view and looks like moderate-high-cost student housing.
Contains 4 bedrooms and 1 bathroom and is occupied by a student called Fletcher. It’s the best dorm on campus and looks like high-cost student housing.
Neighborhood 3: Gibbs Hill
The third and final neighborhood located in Britechester has 3 residential lots, Honeydew Fields, Mossy Lane, and Spring Steppes and 2 communal lots, Laurel Library and Pepper’s Pub.
Gibbs Hill is the university city/town that includes the Worlds residents and local shops. Ruins are located at the top of a hill that the Order of Enchantments uses to perform rituals. Sims can swim and fish in the river.
A library that includes a bathroom, a large amount of books, computers, and ample seating.
A pub with a television, ping-pong table, and bathrooms.
Neighborhood 1: Port Promise
The first neighborhood located in Evergreen Harbor has 3 residential lots, The Old Mill, The Shipping Views, and The Portsmouth Promenade, and 2 communal lots, The Caboose and The Waterfront.
Port Promise has an industrial footprint, a community voting booth, fishing spots, and a few benches around the area.
A two-story bar with tables, a jukebox, bathrooms, and seating.
The vacant building that has a recycler, the community voting booth, and a deck on the outside.
Neighborhood 2: Conifer Station
The second neighborhood located in Evergreen Harbor has 3 residential lots, The Pigulock Manor, The Canal Corner, and Pinecrest Apartments, which have two buyable apartments, #402 and #404. Sprucewood Square is a vacant community lot.
Conifer station has a neutral footprint, a community voting booth, fishing spots, trash cans, a train station, and a few benches around the area.
Neighborhood 3: Grims Quarry
The third and final neighborhood located in Evergreen Harbor has 3 residential lots, Miner Mansion, Rockridge Springs, and Stonestreet Apartments, which have two buyable apartments, #3 and #4. The Quarry Building is a vacant community lot.
Grims Quarry has a green footprint, a community voting booth, an abandoned quarry, trash cans, and a few benches around the area.
Neighborhood 1: Black Spire Outpost
The first neighborhood located in Batuu has 1 residential lot, The Dwellings. The other 6 lots, Docking Bay 7, the Millennium Falcon, Oga’s Cantina, Dok-Ondar’s Den of Antiquities, Savi’s Lightsaber Workshop, and Rondo Roasters, are community lots.
The Black Spire Outpost is the home of the neutral Scoundrels and the first spot you’ll visit when you enter the World. Players will complete their first mission here. Scoundrels are happy to deal with any faction, providing you have the credits.
A home your Sim can live in (for free). Players can sleep, go to the bathroom, change, or eat.
Docking Bay 7, Oga’s Cantina, and Ronto Roasters
All three locations offer unique food and drinks, but Oga’s Cantina has Sabacc tables.
Explore the ship piloted by Hans Solo and Chewbacca.
Savi’s Lightsaber Workshop
Purchase Lightsabers, Kyber Krystals, and display cases for your items. Players can also compete in Lightsaber challenges here.
Dok-Ondar’s Den of Antiquities
Purchase items like Holocron’s, Porg Plushies, and Kyber Krystals.
Neighborhood 2: First Order District
The second neighborhood located in Batuu has 1 residential lot, The First Order Headquarters, and 1 community lot, the Droid Depot.
The First Order District is occupied by the main antagonists and military dictatorship, the First Order. Stormtroopers, NPCs in black clothing, and Kylo Ren are all members of the First Order.
First Order Headquarters
The main location and dwellings of the First Order. Members can climb the ranks here by speaking to members and completing missions.
Players can buy droids and customize them here.
Neighborhood 3: Resistance Encampment
The third and final neighborhood located in Batuu has 1 residential lot, The Resistance Camp, and 1 community lot, the T-70 X-wing.
The Resistance Encampment is inhabited by the good guys of the series and the guerilla resistance force trying to stop the First Order, the Resistance. Rey, Vi Moradi, and Jedi in civilian clothing are members of the Resistance.
The main location and dwellings of the Resistance. Members can climb the ranks here by speaking to members and completing missions.
Explore the signature combat craft from Star Wars.
Neighborhood 1: Wakaba
The first neighborhood located in Mt. Komorebi has 4 residential lots, 2-4-1, 2-4-2, 2-4-3, and 2-5-1 Wakabamori and 1 community lot, Hazakura Lounge.
Wakaba is home to the Festival of Youth, which occurs every other Sunday between 10AM to 6PM. This festival includes food stands and vending machines.Sims can swim and fish in the river.
A lounge that contains a bar, bathrooms, a hot spring, adequate seating, and music.
Neighborhood 2: Senbamachi
The second neighborhood located in Mt. Komorebi has 3 residential lots, 5-6-1 and 5-3-1 Shinrinyoku and 6-4-1 Hanamigawa and 2 community lots, Hanamigawa Koen and Izakaya Ippai.
Senbamachi is the location of the Festival of Light, which occurs every other Friday between 6PM to 1AM. This festival includes food stands and vending machines.
A park with many national landmarks, like a garden, a gazebo, and a fountain.
The bar where Sims can play cards. It contains a bathroom, a bar, and a lot of seating food items.
Neighborhood 3: Yukimatsu
The third and final neighborhood located in Mt. Komorebi has 1 residential lot, Kiyomatsu Point, 2 rental properties, 5-1-1 and 5-1-2 Kiyomatsu, and 1 community lot, Sutefani Onsen Bathhouse.
Yukimatsu is the place where the Snow Festival occurs every other Saturday between 3PM to 12AM. This festival includes food stands and vending machines. It’s the only neighborhood where Sims can ski, snowboard or sled.
A rental lot that costs §608 a night.
A rental lot that costs §770 a night.
Sutefani Onsen Bathhouse
A bathhouse on the mountains that has rejuvenation properties. It contains rental options for Winter sports, bathrooms, food, a bar, televisions, and seating.
At Yukimatsu, Sims can start climbing the mountain to reach the top. On the way, players will interact with the 3 hidden lots: Mt. Komorebi Base Camp, The Croft Icefall, and Mt. Komorebi Peak.
Hidden Lot 1: Mt. Komorebi Base Camp
This hidden camp is only accessible by hiking through Yukimatsu. Sims can take a nap, head over the rock wall and inspect the climbing conditions. If the conditions are bad, Sims can stay at the Base Camp for the night or push ahead, although it’s risky.
Hidden Lot 2: The Croft Icefall
After completing the Mt. Komorebi Base Camp, players will come across The Croft Icefall. This is the most dangerous section of the mountain. Sims can eat prepared provisions, warm up at a bonfire, and climb courageously if their Rock Climbing Skill is 9 or higher.
Sims can die at this point, only remain at camp if the conditions are bad or if you have damaged Climbing Gear.
Hidden Lot 3: Mt. Komorebi Peak
When you reach the summit, you’re rewarded with a Wall Plaque for completing the Mr. Komorebi questline. Sims can also build on top of the mountain, but it’s hidden on the map. If Sims want to visit this location again, they have to complete the treacherous climb.
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